Tuesday, 4 January 2011

Introduction


In this unit, I aim to gain a comprehensive understanding of several techniques and principles that are widely involved with animation, as well as how animation can be used to bring game concepts and ideas to a more realized light. Using what I have learnt, I will create an animation of a ball bouncing in both two and three dimensions, as well as an animation to a pre-recorded sound clip. By doing this, I hope I can gain a better knowledge in the fields of observation, analytical thinking, the art of digital puppetry and independent learning. To help me understand the key points a little better, I have purchased Richard Williams’ ‘Animator’s Survival Kit’. This book is known as a form of bible for anyone interested in animation, so I know it will give me that extra helping hand. I have previously studied in the realm of animation, but it is good to recap on things I may have forgotten, and 3D animation is always something I’ve wanted to try.

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